It's just a game |
by Richard Mellor
Afscme local 444, retired
Marx once pointed out that the state, or government as most of us refer to it, is simply the “executive” of the capitalist class as a whole, just as a Union’s executive board is the leadership body of a local or a federation of unions.
Marx once pointed out that the state, or government as most of us refer to it, is simply the “executive” of the capitalist class as a whole, just as a Union’s executive board is the leadership body of a local or a federation of unions.
In a democracy like ours (a
capitalist democracy) they have reluctantly conceded to workers the right to
vote, some of us before others of course in order to keep us divided, and men
before women as the ruling class is overwhelmingly men.
What it means in practice is that workers get to decide every four years or so which of the 1%’s candidates or parties will govern society. But winning the right to vote means we have influence over their political decisions, we can win further concessions from them. It is a never-ending struggle not only to keep what we have won but also to make further gains, and most legislation that serves us came about by codifying what had already been won through mass action in the streets. What we cannot do is vote capitalism out of existence, but we do engage in political struggle, and at times through parties of our own as opposed to being a pressure group in one of theirs. Like the struggles on the job, we learn and draw certain conclusions about society through this activity.
The amount of propaganda aimed at undermining and discrediting workers’ organizations is massive. Billions of dollars are spent complaining about “big labor” and the power of unions. Billions more is spent by the entertainment industry and the media promoting capitalism and the market, and the view of history that explains Warren Buffet, Andrew Carnegie, Bill Gates or Steve Jobs, made their billions though plain old hard work and individual effort which is nonsense. Films about organized labor invariably involve gangster or Mafia involvement and mindless workers following along.
What it means in practice is that workers get to decide every four years or so which of the 1%’s candidates or parties will govern society. But winning the right to vote means we have influence over their political decisions, we can win further concessions from them. It is a never-ending struggle not only to keep what we have won but also to make further gains, and most legislation that serves us came about by codifying what had already been won through mass action in the streets. What we cannot do is vote capitalism out of existence, but we do engage in political struggle, and at times through parties of our own as opposed to being a pressure group in one of theirs. Like the struggles on the job, we learn and draw certain conclusions about society through this activity.
The amount of propaganda aimed at undermining and discrediting workers’ organizations is massive. Billions of dollars are spent complaining about “big labor” and the power of unions. Billions more is spent by the entertainment industry and the media promoting capitalism and the market, and the view of history that explains Warren Buffet, Andrew Carnegie, Bill Gates or Steve Jobs, made their billions though plain old hard work and individual effort which is nonsense. Films about organized labor invariably involve gangster or Mafia involvement and mindless workers following along.
I have been planning to write
something about these organizations that the average person has no knowledge of.
What I mean by this is their equivalent of Unions or associations that
campaign to protect their interests.
There is the Chamber of Commerce of course, one of the largest
capitalist gangs and the fact that we live in a capitalist society is enough
but the tentacles are far reaching.
They have
thousands of organizations that oversee various industries and defend the
interest of various sections of the capitalist class on a day-to-day basis;
restaurant associations, financial associations, agricultural groups, the
National Association of Manufacturers or the Bank of International Settlements
to name a few. They wage a daily struggle against any political efforts from
unions, citizens groups, consumer groups and others to protect or advance the
interests of the working public.
One of them is the Entertainment Software
Association, a group that represents 34 corporations (Rupert Murdoch and Fox,
belong to the ESA and the Wall Street Journal calls them “members” as a corporation is a person under US law) including
Microsoft, Sony and Nintendo has been waging a very successful campaign to
defeat efforts by consumer groups to pass legislative proposals to study the
effects of violent video games on young people and whether or not they can
influence human behavior.
The ESA has been successful
in Massachusetts, Maryland, New Jersey and Oklahoma as laws either, “died or are locked in legislative
committees”, the Wall Street Journal reports. In 2011, the
US Supreme Court, a body composed of faithful representatives of the 1%, struck
down a California bill banning these games on First Amendment grounds.
Michael Gallagher, the CEO of
the ESA is proud of defending free speech and the industry considers the issue
of video games influencing young people settled. There is no established link
between the violent videogame industry and young people or anyone else being influenced
to commit violence the industry argues. This is the same argument the tobacco industry
made for half a century.
In the wake of the Newtown
massacre where a gunman killed 20 children and 7 adults, Obama ordered the
Centers for Disease Control and Prevention to study whether violent videogames
played a role in gun violence-----a study, mind you. The CDC reported back that more research was
needed on the issue, "In more than
50 years of research, no study has focused on firearm violence as a specific
outcome of violence in the media," the report said. That’s about the end of it as the CDC ran out
of funding.
Michael Rich, the director of the Center on Media and
Child Health at
Children's Hospital Boston, who is a campaigner
for legislation that would study this issue, doesn’t buy the First Amendment
argument, "They are actually arguing for keeping people in the
dark" about possible links between videogames and violence.” he tells
the Journal.
But it’s more than that. The US military has been involved in
designing such games as they are useful in training the young men and women who
might be flying their planes or sitting in front of computer screens operating
drones that wipe out innocent people. It
is a way of disconnecting oneself from the violence, you’re only “playing a game”.
The industry is very lucrative one. In 2011, global video game
sales grew faster than movies and are expected to hit $82 billion annually by
2017 up from $65.5 billion this year according to the Journal.
The US Senate passed a bill
earlier this year directing the National Academy of Sciences to study the
effect of violent video games on “aggression-prone”
children. But the ESA is gearing up for that battle, with its army of
lobbyists ready to bribe the politicians. It has spent $3.9 million at the
state and federal level this year bribing politicians to block legislation that
might curtail profits.
There is no doubt that video
games are not responsible for all the violence in society, or as industry for
our “social ills” as Gallagher puts
it. Capitalism is a violent system and
especially here in the US where it is the most powerful. But there is no doubt in this writer’s mind
that these games and their extreme violence, games that allow young children to
participate in an interactive way, don’t have an affect on young people. I certainly don't need a study to draw that conclusion. This is not about free speech it’s about
profits.
Bill Gates has a foundation run by him, his wife and another coupon clipper Warren Buffet. It is a leader in what they call, philanthrocapitalism and the Gates’ and Buffet donate money to help educate the underprivileged, or what they deem is important as far as education goes. The Gates’ foundation has invested some $250 million in grants in education services and talks of the crisis in the black community with regard to reading skills etc. Meanwhile, they are spending money bribing politicians to prevent any legislation that curbs the violent videogame industry which reaches millions more children and has a far greater impact than their paltry $250 million as it is a very interactive medium. Their philanthropy is about tax evasion, self-gratification and a place in capitalist history; they are the masters of deception and hypocrisy.
Bill Gates has a foundation run by him, his wife and another coupon clipper Warren Buffet. It is a leader in what they call, philanthrocapitalism and the Gates’ and Buffet donate money to help educate the underprivileged, or what they deem is important as far as education goes. The Gates’ foundation has invested some $250 million in grants in education services and talks of the crisis in the black community with regard to reading skills etc. Meanwhile, they are spending money bribing politicians to prevent any legislation that curbs the violent videogame industry which reaches millions more children and has a far greater impact than their paltry $250 million as it is a very interactive medium. Their philanthropy is about tax evasion, self-gratification and a place in capitalist history; they are the masters of deception and hypocrisy.
US corporations do not spend
billions of dollars a year on advertising convincing us to buy things we don't need if it doesn’t work. Corporations convince women they’re ugly, men
they’re impotent, children they must have this or that toy. They spend billions
convincing people they are worthless if they don’t buy their products and
people fight each other to get to them as we saw on Black Friday.
I am not one to support the
state banning things. But we don’t allow
children to buy tobacco. It is not legal
for 15 year olds to act in porno movies. While video games alone cannot make a
healthy person go out and slaughter 20 children, the huge presence of them in
children’s and young adults lives along with the violent mass media which numbs
us to the reality of violence is socially destructive and undoubtedly
influences people in a negative way, including adults.
The production of this
garbage is also a waste of social resources. The huge amounts of money spent in
this industry producing a socially useless product and defending it from a
concerned public is incredible. The
human capital, the expertise and labor power necessary is also a terrible waste
of resources.
Someone asked me how a
socialist society would determine whether or not we allocate resources for such
production or whether or not we would forbid it. My answer to that is that it would be put to
the working class to decide.
In a society in which each
community, each region, each industry and workplace had committees of workers
from all aspects of life discuss the issue; those of us involved in production,
others in consumption, lay people and scientists, discussing what we produce,
how and when, and whether society’s resources should be
allocated to the production of such products, we would arrive at a different
place. In other words, without coercion,
I believe a democratic decision would be made not to put the resources we have
available to us in to producing these games.
That the CEO of the
Entertainment Software Association defends the right to produce the crap they
do under the banner of the First Amendment, the right to free speech, shows how
strong the objection to these games is among ordinary people. Just like the wars they’re involved with
abroad, they have to lie to us and create external enemies and tell us it’s
about defending our freedoms rather than defending the profits of the 1%.
The pretend violence on the
video screen and the real violence on our streets and around the world would,
end with a genuine socialist democracy, if those of us who actually work and
create society's wealth could participate in the governing of society and managing of the
economy; if our vote and voice actually meant something.
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